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Mateo De Bonis
Mateo De Bonis
Contract | Product Design | Game Artist | Concept | CG
-, Argentina

Summary

Product Design - Ecommerce Advertising - TV Spots Clients: Drean / Haier / Mabe / Agrometal / Acura / Nissan / Montagne / Renault / Trivento / Tanzi

Skills

Concept ArtConcept Design3D Modeling3D VisualizationCharacter ModelingEnvironment ModelingHard Surface ModelingLightingProp ModelingTexturingUV MappingCharacter DesignHigh-poly ModelingWeapon ModelingIndustrial DesignProduction DesignVideo EditingSound DesignPBR TexturingTexture BakingOptimizationWeapon DesignCompositionCadmechanicalGeometry Nodes

Software proficiency

Blender
Blender
Fusion 360
Fusion 360
MoI3D
MoI3D
LiquiGen
LiquiGen
EmberGen
EmberGen
Substance 3D Painter
Substance 3D Painter
Marvelous Designer
Marvelous Designer
ZBrush
ZBrush
Gaea
Gaea
Unreal Engine
Unreal Engine
Quixel Mixer
Quixel Mixer
Quixel Megascans
Quixel Megascans
Quixel Bridge
Quixel Bridge
xNormal
xNormal
Unfold 3D
Unfold 3D
Photoshop
Photoshop
Adobe Lightroom
Adobe Lightroom
Premiere
Premiere
Cinema 4D
Cinema 4D

Experience

  • 3D Q&A Engineer at Kaedim
    Remote, US
    July 2024 - August 2024

    Topology & Hard Surface modeling supervision | Game Assets

  • Character Armor Designer - Hard Surface at Freelance
    January 2022 - February 2022

    Concept, Modeling, Texturing of Armor sets for characters.

  • Concept Artist & 3D Asset Modeler at Freelance
    September 2021 - December 2021

    Concept Designs for Spaceships & Robotics characters. 3D Model High & Low poly of those.