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Robotic Arm - Concept Design

Project i did a few weeks ago making some shapes for a concept design, ended up a bit complex on the middle area, using Subdivision only for the big shape of the forearm, the rest was modeled manually in Blender as polymodeling using MeshMachine as the main Addon for this work, hardops+boxcutter for the small booleans and Moi3D for the hand (kitbash i did some months ago). The bottom piece that is "holding" the arm is a piece from Vitaly Bulgarov kitbash, all the rest was polymodeled. Hope you enjoy.